Tuesday, 22 January 2013
100 Bullets Artwork
Friday, 18 January 2013
Alice: Madness Returns Cover Analysis
Spine
·Stylised
spine
-Pros:
Flows with the rest of the cover art, makes the cover appear uniform, yet still
remains easy to read
·Section
at the top shows what console the game in question is compatible with
·Age
rating visible, showing the minimum suitable age for players
-BBFC shows
this is the British version of the game
·PAL
listing shows this is only compatible with PAL consoles
·Publisher
Logo (EA) Present
-Logo has
also been stylised to fit with the artwork
>Pros: Flows with the rest of the
cover art, making the cover appear uniform
>Cons: Makes the logo itself less
recognisable compared to other variants of the logo
Protagonist (Alice)
·Due
to the more complex backdrop, observer attention sometimes drawn away from her
·Blue
Dress implies formal dress, yet the contrast lies in the buckled boots, which
look similar to work boots
·Bloodied
knife and blood on the dress show Alice is willing to fight and get her hands
dirty, should the need arise
·Hair
free and flowing, combined with lack of styling implies appearances are not the
top of Alice’s concerns (supported by blood-stained dress)
·Cryptic
symbols on dress and necklace, implying an enigma/mystery surrounding Alice’s
character
·Staring
directly at the observer, with eyes focused, perhaps trying to intimidate the
observer
·Appearance
not overtly sexualised, however character remains disproportionate, e.g.
incredibly thin waist
·Weapon
in hand appears to be an incredibly intricately patterned kitchen knife,
implying she didn’t just pick this up from the kitchen; perhaps was gifted to
her
Cover: Front
·Intricate
backdrop shows grossly distorted castle ruins, as well as a maze, and what
appears to be a Cat’s face in the sky
-As
evidenced by the blurb, this is Wonderland, of C. S. Lewis fame; The Cat is
likely The Cheshire Cat
·Floating
playing cards imply magic, and the involvement of the Queen of Hearts
·The
shape framing Alice and the environment behind her appears to be a giant
keyhole, implying that Alice and the environment are within something larger.
-The
keyhole, like Alice’s Dress and blade, and the floor, is bloodstained, perhaps
alluding to the game being very violent
·Alice
is standing on top of a darkened, black and white chequered tile floor, perhaps
implying the darkness of the game
·The
title appears to be stylised to look like sharpened steel, and a bloodstained
knife fills the place of an “I” further alluding to the violence of the game.
-Subtitle
“Madness Returns” implies this is a sequel.
·The
cover also makes note that it is “An American McGee game” American McGee being
a designer proud of, and/or renowned enough for his name to be on the cover
having enough weight
·Age
rating visible, showing the minimum suitable age for players
-BBFC shows
this is the British version of the game
·PAL
listing shows this is only compatible with PAL consoles
·Publisher
Logo (EA) Present
-Logo has
also been stylised to fit with the artwork
·Console
strip at the top of the cover showing the console this game is compatible with.
Newer game
than Bayonetta (Bayonetta released in 2010, Alice in 2011) and as such style of
the strip has been changed
Cover: Back
·Alice
appears again on the back of the cover, as well as in one of the In-Game
screenshots
-Alice
appears to be wearing a different dress to the one she wears on the cover,
implying inclusion of appearance changes and/or customisation options
·Screenshots
captioned with information about what the player will encounter in the game
·Tagline
“We’re All Mad Here”, while a direct reference to the story the game is based
on, implies the game has a strong theme of psychosis and mental illness,
perhaps Alice herself is mad?
·
Blurb talks about the plot of the game, explaining what players should know
about the story
-Blurb is very short and concise, perhaps meaning players do not need to know a great deal beforehand to understand the story
-Blurb is very short and concise, perhaps meaning players do not need to know a great deal beforehand to understand the story
·
Age rating visible, showing the minimum suitable age for players
-BBFC shows
this is the British version of the game
-Also
explains why the game is given the rating
·Publisher
Logo (EA) Present
-Logo has
also been stylised to fit with the artwork
·Developer
Logo (Spicy Horse) present
-Spicy
Horse relatively small company compared to Platinum Games (Bayonetta)
-Called a
studio “leading the way in episodic games”
>Alice is not an episodic game,
implying perhaps this is not Spicy Horse’s forte
·Features
of the game listed, e.g. 1 player, HD capable, Downloadable content etc
-Mentions
being able to download the original game “American McGee’s Alice” formerly
exclusive to the PC.
Bayonetta Cover Analysis
Spine
·Non-Stylised
-Pros: Easy to read for
organizational purposes
-Cons: bland, makes a sudden gap in the cover art; does not flow
-Cons: bland, makes a sudden gap in the cover art; does not flow
·Section
at the top shows what console the game in question is compatible with
·Age
rating visible, showing the minimum suitable age for players
-BBFC shows
this is the British version of the game
·PAL
listing shows this is only compatible with PAL consoles
Protagonist (Bayonetta)
·Stands
out against the backdrop
·Guns in hand show Bayonetta is a fighter, and the pose suggests she is ready to/about to get into a fight
·Guns in hand show Bayonetta is a fighter, and the pose suggests she is ready to/about to get into a fight
·Guns
attached to heels show she is insane and/or superhumanly skilled. (Also implied
by the high heels and incredibly long hair; fighting with them in reality would
be incredibly difficult) Guns also very unusual, perhaps custom made implying
she altered them herself?
·Wearing
what appears to be a skin-tight leather catsuit and high heels. Incredibly
sexualised appearance perhaps says something about the character and/or the target
demographic, further implied by the exaggeration of her features, e.g. the
incredibly long slender legs, and disproportionately sized backside
·Glasses
imply intelligence (semi-supported by the blurb mentioning she is a witch?)
However could be use of the “Hot Librarian” Trope.
·Femininity
implied by long, styled hair, pink guns, slender face, high heels, etc
·Appears
to be winking on the back cover, implying she is flirtatious.
Cover: Front
·Backdrop
is night sky with a large moon, perhaps hinting that the game has a dark,
almost gothic feel (somewhat supported by the character being dressed in full
black)
·Console
strip at the top of the cover showing the console this game is compatible with,
also that the game has online capability (Xbox Live)
·Title Art. Black and red, combined with the lettering holds evil/ demonic connotations (blurb mentions witchcraft, perhaps links there)
·Title Art. Black and red, combined with the lettering holds evil/ demonic connotations (blurb mentions witchcraft, perhaps links there)
·Circular
pattern behind title looks reminiscent of a witchcraft symbol/sigil/seal?
·Age
rating visible, showing the minimum suitable age for players
-BBFC shows
this is the British version of the game
·PAL
listing shows this is only compatible with PAL consoles
·Lists the publisher (SEGA)
·Lists the publisher (SEGA)
Cover: Back
·Bayonetta
appears again in another pose, and in the in-game screenshots
·In-game
screenshots all show what the game looks like while playing
-All have
been captioned with information relating to the in-game features
·Tagline
“Being Bad never felt so Good” implies that Bayonetta is an evil
character, or perhaps is implying she is a flirtatious character
·Blurb
just below talks about the plot of the game, explaining what players should
know about the story
·Two
quotes from review sites showing the game has critical acclaim, assuring the
quality of the game
·Age
rating visible, showing the minimum suitable age for players
-BBFC shows
this is the British version of the game
-Also
explains why the game is given the rating
·Lists
the publisher (SEGA)
·Lists
the Developer, Platinum Games
Well known for
fast-paced action games
·Features
of the game listed, e.g. 1 player, HD capable, leaderboards, etc.
Thursday, 17 January 2013
Devil May Cry 4: Steelbook cover
Though I will not be annotating this, I want to draw attention to this cover as i hope to make an alternate cover for a limited edition. The one main thing I will note about the cover is that the use of colour is very muted compared to the original cover, and that there aside from technical information and address of the publisher, there is no text on the back. This is because the Steelbook cover is reserved for the Limited edition of the game, and as such the cover is made more for artistic appeal than for practical and/or commercial appeal. NOTE: The size differences between the two are due to the differing boxes relating to the console, and not design choice.
TOP: Devil May Cry 4 Steelbook cover, PS3
BOTTOM: Devil May Cry 4 Standard Cover, Xbox 360
Devil May Cry is owned by CAPCOM Entertainment
TOP: Devil May Cry 4 Steelbook cover, PS3
BOTTOM: Devil May Cry 4 Standard Cover, Xbox 360
Devil May Cry is owned by CAPCOM Entertainment
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